Clash Royale tweaks max level caps to better reflect tournament play

consistency-at-top

The Clash Royale team has continued to emphasize that Tournament Rules (capped tower and card levels) will be the standard for competitive play moving forward.  However, top players have voiced their concern that these capped levels are not consistent the balance of gameplay at their levels (including Bosshogg in our recent Chat by the Arena), and actually puts top players at a disadvantage in tournament play.  With this in mind, another big change was just announced by the Clash Royale team this morning: maxed card and tower levels will be changed for the next update to better reflect the balancing under the tournament format.  The changes are as follows:

  • Legendary level cap: 5 (from 6)
  • Epic level cap: 8 (stays the same)
  • Rare level cap: 11 (from 10)
  • Common level cap: 13 (from 12)
  • King level cap: 13 (from 12)

Once this change is implemented, it should have a significant impact on the current meta for top player.  Current decks that rely on mostly Epics and Legendaries (like Double Prince/P.E.K.K.A) will no doubt need to be tweaked as higher level Rares and Commons will be able to better counter these cards.  More importantly, since the new max level caps is meant to reflect that of Tournament Play, we will finally get a better feel for what decks will indeed work best under the tournament format.  Will the Jason deck continue to reign supreme, or will be begin seeing other decks (such as Derek’s fast cycle deck or the hated Mortar decks) become more widely used?

There were also a few additional announcements to go with the new max caps, most notably the news that Legendary Cards will occasionally appear in the Shop once you’ve reached the Legendary Arena!  While this is great news, there’s no word on how often this “occasional appearance” will be, or how much Gold it will cost to buy a Legendary card.  Given that Legendaries are about 20x more difficult to get than Epics, our guess is that you’ll probably be looking at spending around 40,000 Gold for each initial Legendary card.

Also to encourage faster card upgrades, The Clash Royale team will re-work the Gold cost of cards in the Shop to scale in a linear fashion (i.e. 20, 40, 60, 80) – and not exponentially as it currently does (i.e. 40, 56, 78, 109) – making them more reasonably priced overall.  Finally, it will now cost “only” 200 Epic cards for players to upgrade an Epic from level 7 to level 8 (down from 300).  Players who already have Epics that are level 8 or Legendaries that are level 6 (BrenChong!) will receive refunds in the form of Gems.

There is a lot of exciting building up around tournament play as the new update approaches, and we at MoEsport are also about to make a big tournament-related announcement as well!  Be sure to stay tuned to our site within the next day or two for the unveiling of the big news!

 

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