Apologies to our readers for being absent with our weekly Clash Royale Card Power Rankings! The Ranking will make a return this week, but until then enjoy the latest (and more comprehensive!) Card Popularity Snapshot from our contributing writer and Reddit Alpha leader Woody! (Original post on Reddit here)
Hello! I recorded the Global Top 100 battle decks currently being used and am posting the results here. This list may help answer questions regarding which cards you should request from clanmates, purchase with gold, and ultimately include in your deck.
Elixir Collector is the most popular card at the top of the ladder! The pump is often protected by Guards, the most popular troop, so that the nerfed Miner rarely gets a chance to swing at it. Zap and Poison comprise the killer spell combination, found in two-thirds of all decks at the top of the ladder. Ice Spirit popularity nearly doubled over the past two weeks–the card gets amazing value in stopping small pushes and is an excellent way to facilitate deck cycle. Mini P.E.K.K.A and Musketeer both dropped in popularity, but retain top spots as high-DPS defensive troops. Giant remains popular as ever with his top-ranked spot among tank cards. Double-elixir time presents a great opportunity to push with two Giants, an attack that can overwhelm even the strongest defensive setups with the Inferno Tower, which recently surged in popularity as a counter.
Minions had a good showing this week–last week’s prominent use of Arrows dented the use of the bigger Minion Horde. The Hog Rider and Prince have held top-tier spots as strikers for several weeks now. The big, blue Bowler has declined in use since last week; perhaps because few players rely on ground swarms to counter Giant pushes. Freeze continues to surprise defenders who have by-and-large eschewed use of defensive buildings like Cannon. The legendary duo Ice Wizard and Princess have dropped far from their dominant position, but are still used in some decks for their ranged splash damage. Valkyrie saw some increased usage and still dominates the Dark Prince despite his recent buffs. Three Musketeers are a powerful win condition for beatdown decks, but are seen almost as often as the Goblin Barrel, which saw more experimentation in decks these past weeks.
Giant-Mini P.E.K.K.A Beatdown (Twenty appearances of this deck archetype): Giant, Elixir Collector, Poison, Musketeer, Zap, Mini P.E.K.K.A, Guards, and choose ONE: [Prince (5), Ice Spirit (12), Bowler (3)]
Giant Beatdown (Seven appearances of this EXACT deck): Giant, Elixir Collector, Poison, Musketeer, Zap, Prince, Ice Spirit, Minions
Three Musketeers Beatdown (Six appearances of this EXACT deck): Three Musketeers, P.E.K.K.A, Guards, Minions, Elixir Collector, Miner, Ice Spirit, Zap
Hog-Freeze [control variant] (Six appearances of this EXACT deck): Hog Rider, Elixir Collector, Freeze, Zap, Ice Wizard, Guards, Valkyrie, Inferno Tower
Hog-Freeze [beatdown variant] (Five appearances of this EXACT deck): Hog Rider, Elixir Collector, Freeze, Cannon, Knight, Poison, Archers, Barbarians
Miner-Mini Control (Four appearances of this EXACT deck): Miner, Mini P.E.K.K.A, Minion Horde, Elixir Collector, Cannon, Zap, Princess, Guards
Miner-Bowler Control (Three appearances of this EXACT deck): Miner, Bowler, Elixir Collector, Zap, Ice Spirit, Poison, Guards, Inferno Tower
View the raw data here: https://drive.google.com/file/d/0Bwjlik6zlomPTDRGdmlOZFJtOWc/view?usp=sharing