Clash Royale Card Popularity Snapshot #22

Hello! I recorded the Global Top 100 battle decks used in the previous season and am posting the results here. This list may help answer questions regarding which cards you should request from clanmates, purchase with gold, and ultimately include in your deck.

Card Review

The Log rolled back to the top of the metagame! Despite its recent nerf, The Log is in high demand from players who need a guaranteed hard-counter to Goblin Barrel. The Minions jettisoned to the top as the most-used troop–they’re in nearly half of all top decks! Zap suffered greatly from its recent damage nerf, but remains a top 3 card thanks to its great versatility and cheap cost. Skeleton Army has made a huge comeback because of the recent nerfs to cheap spells. Partnered with other ‘spell bait’ cards, the Army works as a wonderful defensive swarm that punishes defenders lacking splash damage.

Mega Minion now deals less damage, but its lack of hard-counters and spell resistance keeps it in the top 5. Giant marched to the top of this ranking; he towers above Golem, which also made solid gains. Both tanks are often paired with Lightning, the card that improved second-most since last season, and can be seen in the top ladder deck. Lightning did far better than Fireball this season and remains a must-have spell to neutralize defensive Inferno Towers setup to defend against the rise of big-hitpoint tanks. Prince was an interesting addition to beatdown decks in search of an anti-tank, counter-pushing troop.

Hog Rider players constructed a hybrid deck with the iconic striker, incorporating elements of spell bait to create a very successful deck. Furnace surged in popularity above Tombstone–both buildings are great distractions, but the Fire Spirits work better against plentiful swarm troops. Musketeer and Bowler both dropped in usage; they may be outclassed by the newly introduced (and still under-levelled) Executioner. His success could be a reason for the uptick in Mini P.E.K.K.A usage and drop in Archers. The Ballooon hovered around the same spot in popularity, but is no longer seen with Freeze, which faded from the scene.

Ice Golem was hit hardest by the nerf to its frost nova, falling from number one to the top 10 in ranking. Recent spell nerfs saw a welcome return to Princess and Arrows as alternative sources of splash damage. Elite Barbarians and Graveyard took a nosedive with the concomitant rise in spell bait decks. Ice Spirit popularity was also chipped away, following its recent damage nerf. Electro Wizard and Wizard made little and no gains, respectively, despite minor buffs. Of all things, Rage actually saw some use as a ‘gotcha’ card in certain Skarmy/Balloon deck, listed below.

Suggested Decks

Giant-Prince Beatdown (16 appearances of this deck archetype): Giant, Prince, Furnace, Lightning, The Log, Zap, [Mega Minion OR Minions], [Executioner OR Musketeer]

Hog Rider-Goblin Barrel Control (15 appearances of this deck archetype): Hog Rider, Goblin Barrel, Minions, Princess, The Log, Skeleton Army, Ice Golem, Inferno Tower

Golem Beatdown (6 appearances of this deck archetype): Golem, Baby Dragon, Elixir Collector, Mega Minion, The Log, Lightning, Archers, Tombstone

Golem-Balloon Beatdown (6 appearances of this deck archetype): Golem, Balloon, Rage, Elixir Collector, Mega Minion, Skeleton Army, Arrows, [Dark Prince OR Executioner]

Royal Giant Siege (5 appearances of this deck archetype): Royal Giant, Musketeer, Skeleton Army, Furnace, Lightning, The Log, Zap, Minions

Hog Rider-Freeze Control (5 appearances of this deck archetype): Hog Rider, Freeze, Zap, Goblins, Mini P.E.K.K.A, Princess, Minions, Elixir Collector

Lava Hound-Balloon Beatdown (4 appearances of this deck archetype): Lava Hound, Balloon, Fireball, Skeleton Army, Tombstone, Mega Minion, Minions, [Zap OR Arrows]

Spell Bait Siege (4 appearances of this deck archetype): Furnace, The Log, Skeleton Army, Goblin Barrel, Mirror, Rocket, Minion Horde, Fireball

Bowler-Spell Bait Control (4 appearances of this deck archetype): Bowler, Furnace, Skeleton Army, Goblin Barrel, Minion Horde, Mirror, The Log, [Fireball OR Miner]

Bowler-Graveyard Control (4 appearances of the deck archetype): Bowler, Graveyard, Musketeer, Ice Golem, Tombstone, Zap, Freeze, Minions

What conclusions do you draw from these numbers? Share in the comments below, send me a tweet @Woody_CR, discuss it with me on my Twitch stream, or tune into my YouTube channel for more Clash Royale content.

View the raw data here:

Card Popularity Table

Card Appearances Change
The Log 63 32
Minions 49 9
Zap 47 -29
Skeleton Army 42 26
Mega Minion 41 -15
Giant 32 16
Lightning 31 28
Furnace 30 18
Musketeer 30 -17
Ice Golem 28 -49
Elixir Collector 25 -3
Hog Rider 24 6
Tombstone 24 -15
Goblin Barrel 23 15
Princess 22 19
Inferno Tower 20 9
Arrows 19 17
Executioner 18 N/A
Fireball 18 -22
Prince 16 16
Balloon 15 0
Bowler 14 -15
Golem 14 8
Freeze 13 -16
Archers 11 -20
Mini P.E.K.K.A 11 11
Rocket 11 -1
Ice Spirit 10 -14
Minion Horde 10 2
Baby Dragon 8 6
Graveyard 8 -19
Mirror 8 2
Goblins 6 6
Lava Hound 6 -3
Rage 6 6
Miner 5 2
Royal Giant 5 4
Skeletons 5 -1
Tornado 5 4
Dark Prince 4 4
Electro Wizard 4 3
Cannon 3 -6
Dart Goblin 3 1
Elite Barbarians 3 -23
X-Bow 3 -6
Guards 2 0
Three Musketeers 2 -3
Fire Spirits 1 1
Goblin Hut 1 1
Mortar 1 0
Barbarian Hut 0 -1
Barbarians 0 -1
Bomb Tower 0 0
Bomber 0 0
Clone 0 0
Giant Skeleton 0 0
Ice Wizard 0 -1
Inferno Dragon 0 0
Knight 0 -2
Lumberjack 0 0
P.E.K.K.A 0 0
Poison 0 -3
Sparky 0 0
Spear Goblins 0 -2
Tesla 0 0
Valkyrie 0 -1
Witch 0 -1
Wizard 0 -1


  1. oscarb3

    Why does no one use Giant Skeleton. I’m in Frozen Peak and that bomb at even just Level 3 does like 1,000 damage

    1. HECKYEAH!

      It’s just too easy to distract and doesn’t really do damage unless you get it to the tower. It also has pretty low hitpoints for its cost.

  2. oscarb3

    And what happened to Elite Barbs

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  4. XRumerTest

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