A first look at the 4 new Clash Royale cards: Bandit, Bats, Night Witch and Heal

The Clash Royale team unleashed arguably its biggest sneak peaks since the reveal of tournament mode over this weekend with the introduction of Leagues, new Arenas and new cards!  Let’s get right into it with our first look at the 4 cards to be released in the upcoming weeks:

Bandit

Sick of ranged troops harassing you from a distance? Then Bandit is your answer! A 3-cost Legendary melee troop, Bandit is able to “dash” toward any target once within a 4-6 tile range for a big attack.  What’s special about Bandit is that she is invincible while dashing, meaning any attack that’s targeting her while dashing will not land!  As our favorite Clash Royale YouTuber Orange Juice demonstrates in the animation below, Bandit can absolutely wreck havoc against ranged squishies such as Princess/Archers/Bomber/Spear Goblins/Dart Goblin with ease.

Bandit’s hitpoints is slightly more than Electro Wizard and Ice Wizard at comparable levels, so spells are not going to be very effect against it.  To counter Bandit, your best bet is to deploy tanks to absorb that initial Dash damage (ie. Ice Golem, Giant, Golem, etc.), or simply use flyers such as Minions and Mega Minion to take it our quickly.  Bandit has her weaknesses, but it should be a very effective troop at 3-Elixir, and should find her way into many decks once the card is released.

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Heal

Finally, a card that allows you to regenerate health! A rare spell, Heal is a 3-cost spell that will add health back to your troops over a 3 second period.  Heal has a slightly smaller radius than Poison (3 vs. 3.5) and heals less than the damage that Poison deals out, but costs less and also acts faster per second than Poison.

We’re calling it now: this spell has the potential to completely turn the Clash Royale meta upside down! Need an extra few hits on the Crown Tower with your Hog Rider? Just give it a Heal! Are your Elite Barbarian about to be countered by some measely Skeletons and the Crown Tower? Heal it up so they can keep hacking away! Or caught in the dreaded Tornado/Execution combo?  Heal your troops to keep them all alive!! While Freeze can similarly catch opponents off guard and allow your troops to land extra hits, Heal is much more versatile as you can play it on defense or to counter your opponent’s damage spells. I am already dreading seeing Heal played on a stack of Barbarians and a Royal Giant….

Bats

Get your Zaps ready again! Aka Skeletons with Wings, Bats is a 2-cost card that will generate 5 flying melee troops that are just as squishy as Skeletons.

Aside from being a great addition to Zap bait decks (sorry Log, Bats can’t get rolled over!), Bats are also a good substitute for Minions/Minion Horde as a combo card with Miner: send the Miner in to eat up the Tower arrows and have your Bats fly in (very fast) to dish up the damage! If Bats become a commonly played card, it may be a good idea to dust off your Baby Dragon and put it back into your deck!

 

 

 

Night Witch

Just as Witch spawns Skeletons, Night Witch spawns Bats.  The new Legendary troop looks like another solid 4-Elixir troop at first, but based on her info and stats it’l hard to tell whether she’ll be an effective card like Electro Wizard or a dud like Lumberjack.

The key difference between Night Witch and Witch is their attack: while Witch has a weak area attack that hits both air and ground, Night Witch is a melee attacker that hits ground troops hard – so hard that she has a slightly higher damage as Lumberjack (285 vs. 280)!! But while Lumberjack and other melee troops have a decent amount of hitpoints to absorb some blows while dishing out damage, Night Witch is relatively weak for a 4-cost card.  Her Bats + melee damage would be able to take out tower attackers (ie. Hog Rider/Giant) quite quickly, but ranged troops should be able to deal with the Night Witch and her Bats rather easily.  Still, if you could keep her alive (maybe with a Heal?), she could be a Bat-spawning counter attacking menace.

32 Comments

  1. Daniel Komissarchik

    best update ever!!!!!!!!!

    Reply
    1. Wagonut (Post author)

      Agreed, haven’t been this excited about the game since tournaments were introduced!

      Reply
      1. Bilawl

        Good

        Reply
  2. Pingback: 'Clash Royale' Upcoming Cards March 2017: Bats, Heal Spell, Bandit and Night Witch Detailed [VIDEO] - The USA Times |US News,World News, Politics, Economics, Entertainment,Sport,Business & Finance | The USA Times |US News,World News, Politic

  3. Merlin

    COOL

    Reply
    1. berlian

      Minta elekcro wizard

      Reply
  4. shahwolf

    Daaaamn…not going to miss the bat and healing though

    Reply
    1. Beach buggy

      Ugh cant wait…BUT I WONDER FROM WHAT ARENA WE WILL BE ABLE OF GETTING THE NEW CARDS
      Shift_L

      Reply
    2. DrBogus

      Did anyone else notice on the bats card it said four tiny creatures but they said 5?

      Reply
      1. Ahmad

        Noo

        Reply
  5. Pingback: Clash Royale Bandit Draft Challenge is coming! Here are our tips for getting 12 wins |

  6. The Idiot

    er, lumberjack still has higher damage per second (dps) than night witch, because night witch has 1.5 hit speed and lumberjack only 0.7, so even though lumberjack does less damage, it has higher dps

    Reply
    1. more idiotic person

      true…

      Reply
  7. Clashroyalehacker

    best update ever!!!!!!!!!

    Daaaamn…not going to miss the bat and healing though

    Reply
  8. Grimlockx

    Heal + Sparky you win the internet

    Reply
    1. Ahmad

      Silly

      Reply
      1. Ahmad

        I wish to win night with hhhhh

        Reply
    2. Hexagon

      Ya dong supercell kasih aku legendary electro wizard ya

      Reply
  9. Alex

    Royale giant and heal will break the game ..

    Reply
    1. Wagonut (Post author)

      Seems like a nasty combo, but if you have the right counters then your opponent will be left open for a big counter-attack – let’s see what happens when the spell drops!

      Reply
    2. more idiotic person

      yes, lol, maybe they’ll give u a soft ban if you use the two together like they did for mortar and x-bow in the past….

      Reply
  10. Aarif Rahman

    Yeah! I got bandid royale card.

    Reply
    1. Wagonut (Post author)

      Congrats!

      Reply
  11. Mister Fullback

    Pretty sure I’m most excited about the only common card on the list. Go figure. Maybe night witch will be fun too.

    Reply
  12. Royal Legend

    When does the Night witch come out ? I have three magical chest and one super magical chest I’m waiting to open just for her

    Reply
  13. ABAPO

    Great summery, thanks!

    I’m sorry to somewhat disagree with your analysis of the Lumberjack. It implies you send him alone, whereas IMHO ALL legendary cards but the Graveyard are merely supportive troops.
    The Gravy is the only fast win condition amongst them and even it- never unsupported heavily

    I use an Arena 9 G.Skel(l.5)-Gravy(l
    2)-Exe(l.4)-Bandit(l.1)-Tornado(l.4)-Tesla(l.10)-Zap(l.10)-Arch(l.10) deck, and the Bandit proves to be a formidable Sparkey/Wizards/Giants/Inf. Tower killer. I exchanged my l.10 knight for her and never looked back.

    Therefore- assuming I wish to integrate the nightwitch into this deck- she’ll probably take the Bandits’ place as freelance support and rear guard to the main offensive troops- the G.skel and Exe, with the Gravey as the nasty surprise.

    Reply
  14. Zerick

    I’ll let you know, lumberjack is good if you know how to use it. in fact, every card is good if used the right way. my deck is really good and i usually use it as a secondary push w/ miner being tower bait and zap the skeletons that they spawn. it is a really good push.

    Reply
  15. Pingback: Clash Royale Night Witch Draft Challenge is live |

  16. JL

    I believe there’s a mistake in the article. You said the night witch has a slightly harder damage per second than the lumberjack (285 vs 280) but 285 is not the night witch’s damage per second but rather her damage while 280 is the lumberjack’s actual damage per second. Her actual damage per second is 190, which is considerably lower than the lumberjack’s 280.

    Reply
    1. Wagonut (Post author)

      Thanks for pointing that out!

      Reply
  17. expert in CLASH ROYALE

    thanks

    Reply
  18. Benn

    Why dont you change the goblin gang take out 1 goblun and 1 spear goblin and add a spit goblin

    Reply

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